Update №2: Navigating Through Minor Hurdles


Hello, everyone!

In this update, I’ve addressed an issue regarding a minor alteration in the enemy’s path. This adjustment involved tweaking the navmesh to ensure smoother enemy navigation.

I’d also like to extend my apologies for the inconvenience caused by the cassette updates not occurring precisely at 00:00. Additionally, I understand that some players may have found the video content on the cassette tapes less engaging than anticipated, despite it being a key aspect of the game’s concept. As a solo developer, I take full responsibility for these issues, and I assure you that I’m working diligently to enhance your experience.

In the next update, I plan to introduce new gameplay elements such as puzzles to diversify the gameplay and provide additional challenges. Additionally, work is already underway on creating a new apartment, which will serve as an additional game level, expanding the game world and offering players new opportunities for exploration and interaction.

Thank you for your patience and understanding. Stay tuned for further updates!

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